About David Murakami

Bio:
David Murakami is an award winning film director, writer, and theatrical multi-media designer working towards integrating emerging technologies with traditional performance on stage. He has designed experimental set-pieces ranging from the classic works of Henrik Ibsen and Ray Bradbury to the vaudeville reunion of the Flying Karamazov Brothers, and has directed diverse actors ranging from university students to members of the Royal Shakespeare Company. Past designs include Das Rheingold with Minnesota Opera, Zoot Suit at the Mark Taper Forum, Jake Heggie's Dead Man WalkingTrouble in Tahiti, and Terence Blanchard's Champion with Opera Parallele, and the American premieres of Anya 17Heart of Darkness, and world premiere of Luis Valdez’ Valley of the Heart. His current projects include directing his sixth feature-length film Morningstar, designing Gordon Getty's Usher House / The Canterville Ghost with LA Opera, and working in ongoing collaboration with San Francisco based contemporary opera company Opera Parallèle.

David completed his graduate education at the University of California, Santa Cruz for a Master's Degree in Theatrical Direction and Media Design with his thesis "Projecting Presence: A Media Design Manifesto."
Artist Statement:
As a projection designer, I consider myself as a trespasser, questioning the barriers we erect between media and passionately pursuing new technologies as they intersect in film, theatre, and opera. However, my eagerness to destroy is built upon a purpose of preservation. The integration of digital media and traditional theatre is at once inevitable and impossible. Vast new possibilities are opened up by imposing the digital upon the stage, replacing sets, costumes, props, and even bodies. Though seen by many as the salvation for live performance, the cinematic is, at its core, incompatible with the theatrical. In theatre, we know nothing is real. The actor plays the character. The set represents the place. Nothing is itself…until projections are introduced. The photorealism bypasses the dramatic and is elevated to the dogmatic, much like the director’s statement in the playbill. Projections are both gilded and gelded by the real.

My work serves to conquer this disunion, using new technologies not as fetishized spectacles, but as integrated and borderless scenic elements, supporting and honoring the essential traditions of theatre and opera. As Herbert Blau says in Blooded Thought, “the one inalienable and arcane truth of theatre [is] that the living person performing there may die in front of your eyes, and is in fact doing so.” My work is defined in its own destruction, through fragmentation, negative space, mutability by live gesture, and an abandonment of screens in favor of ghosted and fully immersive projections which can be obscured, bled out, and interrupted. I give my projections a body so that they may die. I walk the line between conqueror and custodian, heathen and acolyte, and am governed above all by an uncompromising passion for the ephemerality of live performance.
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